The Office of William Wolfe (2018)

Environment & Storytelling

The Office of William Wolfe was my capstone project, a deeply atmospheric environment inspired by Deus Ex and Blade Runner. This project represents my passion for world-building, storytelling, and lighting design.

I focused on crafting a moody, immersive space filled with environmental storytelling—every object, light source, and prop hinting at the life and mystery of the detective who inhabits it. The neon glow against the worn-down, noir-inspired aesthetic helped me explore cinematic lighting techniques while refining my skills in material work, modular asset creation, and scene composition.

This project pushed me to elevate my skills in the Unity Engine, blending real-time lighting, post-processing effects, and intricate set dressing to create a visually striking and narratively rich experience.

Previous
Previous

Monster Hunter Elementary

Next
Next

The Dragon Shrine